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Myst challenged the rules of video games by sticking the player in a world without telling him or her what to do. It's been a few years since the game was released, but it is possible to still be addicted to it. Read our guide and decide for yourself.
You have built a working model of the Myst world. You rip pages out of your own books so those evil brothers can't get out. You firmly believe Myst proves HyperCard is still useful. You read books that physically take your to other worlds. Without cheating at all, you have actually figured out how to beat the goddamn game.
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